Tuesday, 23 May 2017

LO4: Evaluation

The purpose of the magazine is to inform people about rugby and why they should play it. To do this, there will be interview with people from the team (Captain + sister probably), which will show the reader different backgrounds and how they got into the sport, connotes to them that they can do it too.
Also, the magazine will further explain why Rugby? By describing the benefits of the sport - statistics + interviewees opinions which will therefore encourage girls to take up the sport.


Proposal specifications
Front Page


House style will be gold, white, grey and black as the colours are based on the girls team I'm interviewing, so it connotes the importance of the team in the magazine and also connotes that they are the main feature. It also works to establish a brand for the team, as the colours will be continually associated with the magazine and its topic (rugby) and the team so they will eventually become synonymous with each other.


The masthead will be 'TRY', as it's a pun on the rugby term try (which connotes success, implying that the magazine is successful and trying rugby will be successful) and the purpose of the magazine, to get people to try the sport. Sans serif font, with the Bebas Neu font. This is because it's easier to read than serif fonts, because it's simpler, and it's eye catching, so people will see it and try and read it, increasing sales. Colour will be white with black outlines, to appear easy to read regardless of the main cover image


The main cover image will be a player, most likely Hazel (the captain) or any player, depending on availability, running towards the camera, with direct gaze at the camera to make the player appear more personal. This is especially important as the purpose of the magazine is to encourage the target audience to play, which it does through the 'ideal self' concept (Carl Rogers, 1980), so the model on the front page needs to appear relatable to achieve this effect. Continuing with the relatable theme, the model will be shown in a normal rugby scenario (running pose, standard kit etc.) as the player will have have a 'star persona' (Dyer, 1975), to reinforce the idea of the 'ideal self'. A long shot at eye line level will be used, as this also encourages the ideal-self idea as the audience and the player are shown to be equal, while still being able to see the whole situation. The style connotes importance and gives the magazine an official theme, which is important and relates to the content of the two DPSs as they are about women's rugby growing in importance and popularity.


Main cover line is a quote from a player (most likely Hazel, the captain, but depends on availability) encouraging readers to play the game. Anchored (Roland Barthes, 1969) to the main cover image to give the appearance that the player in the image said this, which is more encouraging to the reader to listen to the message because of the themes of ideal self - if your ideal self wants you to play, you are more likely to.


Other cover lines will be along the right side of the front cover. Each one a different colour (house style), with the title of the advertised article and a brief description, which is all effective in attracting the reader’s attention to the cover lines while not removing attention from the main cover image, where the attention should be. Examples of tag lines are: RFU SPEAKS and AN INTERVIEW WITH THE CAPTAIN

Although I did not completely meet the specifications outlined in the brief, the end result on all created pages still appeal to the target audience and achieve a similar effect to the original design.

For example, I switched the house colours of the front page to just gold and black, as I believed that this design was more effective in grabbing the attention of the audience without taking away from the main image (i.e. the previous colours would be too distracting and wouldn't work with the image, which is the main priority for the page).
However, I did comply with my proposal in that the pose and general layout of my front page remained the same - a payer running towards the camera in a medium close up with tag lines surrounding her head and shoulders, with a tagline below. This is because I believed that this design is still effective in achieving the desired effect (the medium close up makes the person relatable, important for the purpose of my magazine to get people to play the sport), and the layout of the text on top of this compliments the picture by not covering the image.

I changed the contents page house style from mint green and gold to red and white. This is in part due to the availability of pictures which was out of my control - the team was made to play in a different kit then intended on many occasions, meaning I had to change my house style to accommodate this change in order to create an overall brand with the magazine and the team, as well as create an appealing aesthetic.
I also altered the planned layout of the page, which was done due to further research into the designs of similar magazines pages, and comparison between designs, lead me to conclude that the altered design is more appropriate to the purpose and genre of the magazine, as well as looking more appealing and professional. Also, changing the design to incorporate a variety of images, showing both the social and physical/playing side of the sport, is more fit for purpose than the initial concept of only showing an action shot, as it appeals to a variety of people who are interested in both sides of the sport, giving people more reason to join (the purpose of the magazine) as the sport is shown more completely.

I followed my proposed design for my DPS quite closely, still using the same image idea, two players back to back, smiling and looking at the camera, although they were on the left page with the article on the right, I'm order to more closely keep with convention. . This is because through research I concluded, and still conclude, that this is an effective method to present two interviews, as it's very similar to an interview format but with two people on two pages, which is a-typical.
However, I did not use the planned house style - green and gold - as I thought that due to the limited colours on the image that would oppose with the design, it would be better to only use part of the house style - white and black - along with red which was already included on the contents page, to create a clean look that works with the image not contrast against it. It also allows the image and text to both have equal prevalence, as the bright colours of the picture and essential location work well with the clean design and large space used for the article text. This works well and appeals to the audience as both the picture and text are important in conveying information to readers.
One of the models changed in my DPS, from the captain of the team, Hazel, to a newer member of the team, Cat. This is because the other model, Maddie, is an experienced player, as it Hazel, so getting insight into a newer players perspective is important, especially because the magazine and article is aimed at getting new people to join, so seeing the immediate effects as well as the long term is beneficial.


Throughout the project I used various tool in both Adobe InDesign and Adobe Photoshop to create my pages, including:

I used the box tool in Adobe InDesign multiple times to create backgrounds for texts, as can be seen in my masthead and tag line, and to create borders for the interviews. This was to create a clean but unique design throughout the article to make it more eye-catching while not detracting attention from the text, which connotes importance while not stealing attention.
Also, the clean but alternative use of boxes is appropriate for the target audience of teenage girls, as it has connotations of young and alternative culture (prevalent in magazines surrounding that culture) while the clean look is similar to the themes in rugby.


Adjusting the size of text denotes which parts are the most important - for example the masthead is larger than the tagline and higher up the page, indicating is importance, while the tagline is larger than the text to also show importance.
The text tool was also used to create the masthead, tagline and body copy of my article. Using various fonts, colours and sizes I used this to create a varied but collected and effective look for my magazine.
Adjusting the colour of the text creates connotations, for example the red of the masthead connotes importance and the relation to the team, as they are wearing red bibs on the DPS. The black outline made the text easier to read and appear more important, again connotations appropriate for the masthead. The bright text targets the young audience, as bright colours have connotations with youth while simple black and white do for older people. So using these colours is good for targeting my target audience.
It also follows the brief, as the colours are that of a team based in Sheffield, so it relates to the brief of using a subject around Sheffield for Sheffield.

LO4: Final Product

Contents Page


DPS




Front Page




LO4: Exporting the Final Magazine Pages


After editing I exported all images as .JPEG format, as this means they can be used in both Adobe InDesign or Adobe Photoshop for use in making the pages. This also means they are high quality, and will look best compared to other formats, which is important in conveying connotations and looking professional.



I exported all but the front cover as .PDF as my magazine is primarily a print-based brand and this preset is best suited to this.
The front cover was exported as a TIFF file, as this can be used along with .PDF because files are high quality lossless files to ensure that they're high quality and can be used in print to present a clear image. These are the file type used as an industry standard, as the file can then be sent to the printers to be printed.


Synergy - As all products being created (Unit 20 has the same topic as this) (poster, magazine, a teaser trailer and a long trailer) will use the same house style, as well as using the same tagline and models, this can be used to create synergy. This is because material (footage, pictures etc.) for the products can be gathered at the same time, saving time which is a part of synergy.
In addition, all products will use the same house style (above), which will serve to inform the audience of the product without specifying, which will help to create a larger brand and gain more recognition with the products, as they will be easily recognisable.
There is also the fact that, as the products cover a variety of mediums, they will all be able to advertise each other, for example by referencing or showing conversation frames of the trailer in the magazine, which will mean more exposure for the brand at a lower cost which is synergy.
All of this will be used to attract a large amount of the niche audience for the product.
As the rugby season is approximately 7-8 months, my magazine will be distributed monthly in this time, to keep up to date while not running out of content to include, and for the few months when the season is not on it will be distributed monthly as well.
The target audience of 'Try' is primarily young (12-18) and most likely on social media and the internet frequently because they're 'Digital Natives'. As a result, my magazine will appear both on the internet (via a website and shared through social media) and as a physical copy. This means that regardless of how often the audience uses the internet they will be able to access the magazine, although it is predicted that the majority of readers will be through the interent so the amount of physical copies distributed will be low (2000 per month). The print magazines will be primarily in schools and sports clubs such as Abbeydale Sports Club, Hallamshire Sports Club and Graves Park Sports Club, with a small remainder appearing in local news agents, to target the audience as much as possible to maximise how many can be sold, while still allowing new readers to see and read the magazine.
As the audeince will be both online and print, I predict the distribution will be approximately 2000 copies, with it also being heavily promoted on social media. The readership however will be 5000-7000 as sharing and promoting at social places and via other below the line advertising methods is a priority, and will result in a bigger audience.

Advertising Rates

Double Page Spread - £600

Full page - £300

Half page - £150

Quarter page - £75

Eighth page - £50

First DPS - £800

Back Cover - £800

Inside Pre Cover - £450

Page 3 - £450

Inside Back Cover - £450

The adverts I will use in the magazine will mostly be of local sports clubs (Abbeydale, Graves Park etc.), and sports shops of various sizes (Sports Direct, local ones etc.). This is because, although local and so not likely to be wealthy, the niche audience and cheaper price will be effective in targeting demographics.

LO4: Client and Focus Group Feedback




I can use this information to adapt the pages of my magazine, as 2/3 of the respondents wanted to change my layout in similar ways it is appropriate to follow the advice. 
I think this feedback is useful as it singles out a specific piece of the project(s) and shows how it is effective. As a result, I can use similar themes from the video and apply it to other areas of my magazine.

LO4: Evidence of Editing







I edited this picture primarily for the poster for Unit 20. However, I also included this the contents page section of my magazine, using it as advertising that would realistically be placed in a magazine such as this. I added a vignette to the image for a cinematic look, and increased the blacks, shadows and contrast to make the colours of the team more bright and vibrant.







I also subtly increased the saturation and clarity of another image for my contents page - making it more eye-catching and attractive while still conveying the same message - teamwork etc.


In addition, I created a more dramatic look for another image, increasing the blacks and contrast to create connotations of importance and seniority, which was appropriate as this image was used to advertise an interview with a coach - a senior position.


Again, in order to make the article the image was advertising look more interesting and enticing, I made the colours more vibrant to show the enjoyment of the sport.




This is the image I used for my front page. To make it more eye-catching I increased the contrast and saturation to give the model and her surroundings a brighter glow, making it easier to see and more attractive.













As with the above image, I brightened the colours of the front page, making the player, Maddie, standout more against the background and making her seem more warm and approachable as a result.
For my DPS I again increased the contrast and saturation to make the players more eye-catching, while the vibrant greens were intended to show that rugby is a fun and vibrant sport.


For all pictures I used Adobe Photoshop to edit my photos, just using the image editor tool as that was all I needed, as I just needed to make images more attractive, not add effects, text or graphics which would distract readers from the image.


I used the box tool in Adobe InDesign multiple times to create backgrounds for texts, as can be seen in my masthead and tag line, and to create borders for the interviews. This was to create a clean but unique design throughout the article to make it more eye-catching while not detracting attention from the text.

The text tool was also used to create the masthead, tagline and body copy of my article. Using various fonts, colours and sizes I used this to create a varied but collected and effective look for my magazine.

LO4: Review of Assets



I chose this photo for my magazine front cover as it's a medium close up, connoting closeness and reliability, while running towards the camera with determined expression has denotations of a game scenario which will attract people's attention and make people want to read the rest of the story.

















Monday, 15 May 2017

LO4: Sub Editing Task

Here is a copy of my article sub-edited. My article is about two team members of a girls rugby team, Sheffield Swans, interviewing them to get their opinion on the sport and their team, as well as encouraging others to play.

From this, I know that I have to rework my questions to make sure they're relevant and specific to the interests of the reader. For example, changing 'Do you play rugby for fun or to win?' to something less biased and more proper, e.g. 'Which aspect of rugby do you enjoy most, the competition or social aspect'.
In addition, I need to ensure that my opening paragraph is completely unbiased, describing the circumstance and the players so they can answer as many relevant and important questions as possible. E.g. removing the 'How old are you?' and 'How long have you been paying rugby?' questions and including the information in my paragraph instead.
Also, I need to include a conclusion to my interview, to round off the article and provide a conclusion to the information gathered, and provide a message for the readers.




Final Version

SHEFFIELD SWANS THE INTERVIEW

Sheffield Swans is the largest girls rugby team in Sheffield, and one of the most successful in Yorkshire. But titles and trophies isn’t the only reason why these girls go out onto the pitch every Sunday and play like their life depends on it, we’ll see why from themselves in this interview. They tell us in their own words.

cat,
15
Newest Player on the Team

Q
.What got you interested in the sport?


A
. I started playing at school in PE, and I really liked it. Then our teacher mentioned that there was a new girls team that had started recently, which was the Swans,  and I instantly decided to join,.


Q
. What’s your favourite part of the social side of the sport?


A
. Everyone on the team loves rugby, so no matter who they are, where they’re from or what they’re like, we can always talk and laugh about rugby because we’re all interested in it.


Q
. What’s your favourite part of the game - ie playing?


A
. It’s gotta be tackling! I love that, eventhough I’m small, I can take anyone down no matter how big or fast they are. And it’s always fun to see the surprise on their face when someone half their size takes them down.


Q
. Do you have a goal while playing rugby?


A
. Everyone is there to have fun, but I do get a bit competitive when we’re playing a match, especially if it’s in a festival or we’re playing against a team that have beat us before (and as there aren’t many girls teams lot, we play the same teams all the time so its a pretty regular occurence).


Q
. How often do you train per week, and how long per time?

A
. Twice a week for an hour - an hour and a half each time, on Thursdays and Sundays. But when we have matches it can turn into an all day event, we turn up an hour before to train, and then theres getting there and back, theres usually free fodod afterwards etc. 


Q
. Would you recommend playing rugby to other people your age?

A
. Definitely. Its probably the one sport that fits absolutely everyone as soon as they join, from being in the front row to a winger there’s a place for everyone. Being part of a team helps you feel like you belong, especially because we try to be really friendly and include everyone as much as possible, so anyone will fit in.


Q
. What encourages you to keep playing rugby?

A
. Looking back at where I began, how I couldn’t pass the ball straight and was terrified to tackle, and then looking at where I am now, it really encourages me to keep training and playing to keep getting better and better. This combined with all the friends I’ve made, from this team and from the opposition that are always really friendly, I definitely won’t be leaving anytime soon.


maddie,
17
Fly Half

Q
.What got you interested in the sport?


A
.Well my friend said she needed people to do it with her because the team wasn’t very big at the time, and I just started DofE so I thought that it was the perfect opportunity to get two things done at once. But I ended up enjoying it so much that I decided to continue.

Q
. What’s your favourite part of the social side of the sport?


A
. Well, because our team’s so diverse, we have people from ten different schools around the city, and outside the city as well, girls from small towns come, you get to know people that you would’ve never met before and the fact that you’re bonding over things is really quite lovely.

Q
. What’s your favourite part of the game - ie playing?


A
. Honestly I’ve always really quite enjoyed mauls, but that’s probably really because I like a bit of a scrap. It’s actually really fun getting lifted, like the first time I did it I was terrified because, you know, two people throwing you into the air doesn’t sound like the safest thing in the world. But nah, its actually a lot of fun.

Q
. Do you have a goal while playing rugby?


A
. Honestly, I just do it for a laugh and because it keeps me vaguely fit. I think the whole point for girls is that most sports aren’t their forte. I don’t think I’d be able to be a dancer because I’ve not got the right build, but rugby allows you to do play anywhere depending on whatever your build is. With a lot of sports you feel like you’re being scrutinised a lot more than while you’re playing rugby.

Q
. How often do you train per week, and how long per time?

A
. Theres an hour training every week, we used to have fitness sessions ever week but due to a lack of availability it doesn’t happen anymore. Games can really range depending on what you’re doing. Festivals means the you play several different games, you can end up playing two hours. But most games are around an hour and twenty minutes.. I wish we had more playing time, and I wish I could train more.

Q
. Would you recommend playing rugby to other people your age?

A
. I’d recommend rugby to everyone, because it does’t matter who you are. Personally; I’m 5’8”, pretty medium build, I’ve got a friend that plays it thats 5’2” and really petite, I’ve got another friend thats 6’1” and a really strong build and honestly you can have different skills that mean you can do anything. You can be really fast or really strong or a bit of both and you’ll probably fit in somewhere. So I feel like everyone should give it a go. And also, its no where near as scary as you first think, like the first few times you get tackled its scary because you don’t really know how to react, but you get used to it, and honestly the pain is always worth it. I don’t think I’ve ever been satisfied about getting bruises but the girls on our team always compare bruising after a match, its like a badge that you’ve done something, like you’ve put some effort in. So I think its something everyone should do.

Q
. What encourages you to keep playing rugby?

A
. A lot of things encourage me to keep on playing rugby, because for one obviously I want to stay fit, and two theres such a team personality like its a family and I always feel like I’m letting everyone down the I’m not coming and girls rugby at the moment is still quiet small so if you don’t come then you know they might not have a full team to play... you’ve got to stay available. And it’s really helped me improve because in my mindset I’m still learning, because I think what you also get in girls rugby is that most girls are new, so they’re coming between, like you know I started at the age of 15 and I came not knowing anything about playing rugby and most people when they’re 15 they’ve been playing a sport for a few years, and its really just helped me learn to adapt to new things and I really love it.


LO4: Version Control

I separated each section of my Unit 3 work into separate folders under a single Unit 3 folder. 

Each page and different parts of my project leading up to that point were each in their individual folders to make all pages and parts easy to access.
Assets included any shots I had taken, video I needed for interviews or image capture, and additional assets such as an interview audio file and bar code image. This meant I could find any assets I needed very easily as they were all separated.
I saved different version of my contents page to ensure I could revert to a previous iteration if I didn't like decisions I had made. Also, I used both .idml and .indd file types as I used different versions of InDesign to make my page, and so needed to change it so I could edit it regardless of what software I was on.
The same can be said for both the DPS and Fonts I was making for the masthead, I needed to edit them anywhere and so used both file types.

I created 3 versions of 3 different fonts for my masthead to ensure I had exhausted all options and created the best one I could, using ideas from previous iterations to ensure it was as suitable as possible. Separating them in a separate file was useful as there are a lot of documents needed, 9
+ PDFs and different file types.


Although different InDesign files were needed as I had access to different versions of the programme, as I only used one version of Photoshop I only needed one file type. Regardless, separating the file into its own folder made it easier to access as it wasn't messed up with other parts of the project.




Through researching various sporting magazines, I decided to split my magazine into 3 columns, the centre showing images promoting articles and the left and right listing the articles in typical contents page fashion.
To set boundaries for my columns, I placed my image and first three sections of my magazine into the contents section, using my proposal to place each section.
I used a basic sans serif font - Impact, to plan the spacing and design of my masthead before implementing my chosen design from my proposal.

After this I chose two other images for the centre columns and used them as more links to articles - the pictures being used to make the articles seem more appealing as they help explain to the reader what its about.
I also added common sections to my page, including an 'Editors Letter' and sections such as 'Interviews' and 'Contents' to make my page more in line with common conventions and easier to navigate. 

The titles of the sections, including the masthead, were changed to the specified font in the proposal (Couture) and the stroke changed to the team's red colour to promote the brand of the team, and also to make a cleaner design and synergy as it can be seen that all the images and design is linked, making it seem more professional and so people are more likely to read it.
The masthead of my magazine, which I use on the front page, is also included on the contents page as its a common convention of sports magazines. 

The first thing I did after this was change the masthead to match my front cover, using a white font with a black stroke and a rugby ball design to create connotations of rugby (ball and the white font indicated posts), which helps create a brand and connotes the purpose of the magazine without needing to directly state it.
The title also changed to 'Lines', creating 'Try Lines' with the masthead. I did this as the pun is a common trope, especially with sports magazines, and helps explain to the reader the purpose of the page while still having a peer to peer, comedic aspect.
I exchanged the top most image for an action shot, as I felt that as other slots throughout the page were mainly social-oriented I needed a balance to show that the attraction of rugby is fairly equally playing and social side, and I also did this to appeal to the members of the audience who are more focussed on the playing side. 
Building on this, I replaced the adverting slots with images of the Swans rugby team that the magazine has an interest in, using these shots to convey the reasons to play rugby through the connotations the images - social, physical, togetherness etc. And as this is the main purpose of the magazine, doing this by as many ways as possible is effective in achieving that goal. I also used the advertising poster I created for Unit 20 to use as another form of advertisement specific to the Sheffield Swans Rugby Club, to give the magazine authenticity as this is realistically an advertisement that would appear.
I also changed the heading of each section (i.e. 'Kit List') to white with a black background, in the masthead font (couture) to denote the importance of the titles, make them more eye catching and so making the audience more likely to read them, and creating a more interesting visual style for the rest of the page.
DPS


This is the set up I used for my DPS from my proposal. I chose this size as it's similar to both sports and general magazines, making it small and transportable/shareable while also being large enough to contain serious articles, which is the purpose of my magazine.
I chose three columns for each page, dedicating the inner ones for the image of the players, while the others are for the article, separating into two columns each as a common convention of interviews.
I first edited my photo in Adobe Photoshop, darkening shadows and blacks to allow my introduction to be seen clearly on the page without a black box, which would create a clunky look to my magazine. Also, to make the pair of players standout more, I increased the saturation and contrast to make the red bibs they're wearing standout more on the page, drawing reader's eyes to them and connoting that they're the focus of the article.
To start planning my page, I created the masthead and intro text, as well as filling Cat's (left) interview with filler text to prepare to adjust it in point size to follow conventions of magazines. 
In addition to this, I switches the picture on its vertical axis to put Cat on the left side, as she had a shorter interview and so allowing space for the intro.
To introduce the individual players to the audience before their interview, I listed their name in Couture, the font I use for the masthead, then in Aver (my body copy font) I listed their age and a description of them as a player, for example 'Fly Half', which means the reader understands who's being interviewed without directly specifying in the intro.
As well as the two columns, I also added spacing to the text boxes for the article, so the body copy would fall well into the box to create a clean image thats easy to read, which also obeys convention. 

After this I added drop capitals, Qs and As for 'question' and 'answer', as the interviews rely on them and it needed to be specified. I adjusted and edited the interview to include the essential and interesting information that readers can either relate to or get them interested in the sport, as thats the point of the magazine and the article, as well as adjusting the font size to 9, to keep in magazine convention.
I used this design to place all the basic components of a DPS onto the page, and to structure the article properly - seperating the two and labelling them accordingly. The introduction paragraph was also edited at this point to be more concise.

After this I decided to move the body copy onto one page, with the image of the interviewees on another, in the same position to connote to the reader which one is which, which also complies more with the codes and conventions with a magazine. After this I used Luna, a font impersonating handwriting, to connote to the reader that the interview is in a friendly fashion, the people are personable, which is supported by them smiling in the image.
As well as this, I used a new font for the body copy of the article, which is similar to a match card commonly used in the sport, which has connotations of rugby and proper format. Both connotations together show the two sides of rugby which is encouraged throughout the magazine, the formal playing side and the informal social side.
I also added the logo of the team I was interviewing, as the title of the article is dependant on the team's identity, which also served to add colour to the DPS, making it look more appealing.


Adding white boxes outside each interview served to seperate them to make it clearer to read, distinguishing each one to avoid confusion, while also making the article more symmetrical and attractive. Also, it continues the connotations of 'match cards', summing up the game as a whole, not just a match.
Adding white boxes behind the identifying information of the interviewees made it easier to see so the audience could identify who they are easier.
Page numbers were also added to comply with conventions of a magazine.
The masthead was adjusted, moving it up above the heads of the two players to give a more uniform look, as well as making room for a tagline.
The tagline was taken directly from the article, a convention of a magazine. In addition, showing that the two players, smiling to connote the social side of rugby, are also interested in the physical side shows that the sport is for everyone, something connoted and denoted throughout the magazine, and also adds humour to the article, making readers more likely to read it and enjoy it, as well as relate to the players.


I changed the 'I' to 'We' in the tagline to better reflect the image, as it shows two people not one. I also reversed the colours of the tagline and added a black background to better make the tagline standout, as it's important in drawing attention to the article and making people want to watch it.

I then changed the masthead to red to bring connotations of the team with the image, as the people wearing red are part of Sheffield Swans and are being interviewed. It also made the whole page standout more to the reader and makes it look more attractive. I also changed 'Sheffield Swans' to capitals to also bring more attention to it.

Finally, I shifted the tagline down to bring more attention to the player's faces, and also having a quote below people is a common convention of magazines, as it's clear who the quote came from.

 Firstly, I added basic text - masthead and tagline, to the page, to the image to establish format and spacing, pointing the text towards where the tagline will be. I also chose white and gold for the colours as it complies to the colours of the team, which is also featured on the image.
 Then I added smaller detailed text to the front cover - date, tagline description etc. I used the format already established to add the text, next to the appropriate location to keep with convention and make it clear to the reader what each tagline is about.

Then I used the ellipsis tool along wit


 I obeyed all the conventions of a sports magazine - medium-close up image to connote closeness in the advertised interview, a plug, large masthead and smaller tagline etc.
However, I changed the masthead by making the 'Interview with' and 'Sheffield Swans' font smaller and shifting them either side of 'Maddie' to ensure that the main focus and attraction of the tagline, the person being interviewed, was shown.