I chose this photo for my magazine front cover as it's a medium close up, connoting closeness and reliability, while running towards the camera with determined expression has denotations of a game scenario which will attract people's attention and make people want to read the rest of the story.
I used all three of these images for my contents page, using them to link to the articles listed to show imagery of the content, making people more inclined to read them as it shows the reader what the article is about. In addition, showing a variety of situations through these images connotes that there are a lot of different aspects to rugby, a point already pointed out by the various articles on the page, which again may encourage people to play.
This is the initial body copy for my DPS, interviewing two players of Sheffield Swans Rugby Team. The introduction is written to show who the interviewees are to the audience without having to ask such questions in the article, which would be unecessary. In addition, the peer to peer mode of address used to introduce the players is intended to encourage the audience to relate to them, connoting that that's who they could be (Ideal self) if they joined, again the intended intention of the article and magazine as a whole.
Questions in the article were written to slowly introduce the players, and by extension different aspets of the sport, to the audience to make it seem appealing to them. For example, asking how they got interested in the sport, describing the situation, can make readers in a similar situation relate to it, and so opening rugby as a potential path. Also exploring the technical sides of the sport will appeal to the people who are now more invested in the idea of playing and are looking in the magazine for more detailed information
Questions in the article were written to slowly introduce the players, and by extension different aspets of the sport, to the audience to make it seem appealing to them. For example, asking how they got interested in the sport, describing the situation, can make readers in a similar situation relate to it, and so opening rugby as a potential path. Also exploring the technical sides of the sport will appeal to the people who are now more invested in the idea of playing and are looking in the magazine for more detailed information
I chose this set up for my Contents Page for my magazine. As my magazine is a sports magazine, I used typical sports magazine page sizes to stick with the typical design. However, as the purpose of the magazine is to attract new players to Rugby, I also used typical conventions of general magazines, making it smaller and more condensed to be shared more easily, which means more people can see it so more people will be likely to join.
This also applies to my Double Page Spread (DPS), as in order to make a brand and consistent style I used the same basic layout and conventions for all pages including articles etc.


For my front cover of my magazine, I chose to use the CMYK colour palette, as this is a convention of print which is where the cover will appear, which abides by conventions of print production.
In addition, I used the same size page as my contents page and DPS for the front cover as it would all have to be the same for a magazine, and it allows a reasonable amount of information (advertising articles, plugs etc.) while not appearing crowded and so unappealing.
I followed conventions when making the front cover of my magazine by using a medium close up of the player to connote closeness in the article advertised on the main tag line. In this, I prioritised the name of the player to attract readers, typical of a sports magazine and also done on this cover, while other tag lines and plugs surrounded the profile of the image to create a clean appearance while also attracting people's attention to the other advertised pieces after, as the image and name draws the eye. I also placed the bar code in an accurate and realistic place, to the left side of the cover, to make it even more realistic.
Following conventions of a typical sports magazine, I separated my text into two columns, situated on either side of images, to give a clean and easy to read aesthetic, while also drawing attention to the images in the centre which serve to also advertise articles to the readers, using imagery to make it more appealing.
Placing the date near the title is a typical trope as the iteration is very important in what content is included, so I used this in combination with my subheadings to clarify what are regular features and what are one-off articles.
An Editor's Letter on the contents page is also often included to explain to the reader the general theme and info in the magazine, so I included one to keep in line with this convention and also help build the symmetrical aesthetic.
The colour scheme, dark red, was used continually throughout the page in headings and on images to help create a brand for the magazine and the team, another common trope.
And finally, I also used the masthead of my magazine, also included on the contents page, in my design, also used to create a brand that can be easily identified with the magazine.
I followed conventions of a magazine in my DPS my seperating the interview onto both pages, taking up two thirds (2/3 columns) on each page, with images on the other. While I reversed the design on the article I based the design on, it's still effective as the ration of image to article carries the same connotations of importance - the info is the main attraction while the images help support the content.
In addition, drop capitals were used to denote the start of questions and therefore the start of interest for the reader. And an introductory paragraph/section was used to set the premise of the article and introduce the audience to the interviewees.






















